Editors Note:
The following article is
an editorial opinion and is just an opinion. The article does not represent the view of the site nor all of its staff.
The
videogame industry is as fluid as the ocean. Every month there is
something that is announced or brought to the attention of the public
that become important and change the dynamic of the industry. Most of
the time those announcements have either a positive or negative impact
on the industry and with that there are those whom have strong opinions
on those announcements. Like many of you I have an opinion and here you
can hear mine. I will talk about the big news for the month of March 2005
that tick me off, for these are my 2 cents. March is
a month that features St. Patrick's Day, Spring Break and this year,
Easter. Was there a lot to enjoy about March 2005? Read
on to find out....
Namco Pulls the Blades over our
Eyes
RELATED STORIES: Namco
Announces Soul Calibur III
Leading video games publisher and developer Namco Hometek
Inc. announced today "SOULCALIBUR(R) III," the latest
installment in its celebrated weapons-based fighting franchise, is
scheduled for release exclusively on the PlayStation(R)2 computer
entertainment system in 2005. Featuring three all-new characters, a
groundbreaking character customization system and original gameplay
modes, "SOULCALIBUR III" continues the storyline of legendary
fighters in pursuit of the all-powerful Soul Edge.
Ain't this a kick in the groin? When Soul
Calibur II came out in the summer of 2003, it sold very well on the
GameCube thanks to the inclusion of Link from the Legend of Zelda games.
In fact it sold more than its PS2 and XBox counterparts. That is why it
is hard to understand why Namco would decide to make SCIII PS2
exclusive. One would assume there is nothing but money involved.
Although we shouldn't get upset that money is involved... how else would
Link have gotten into SCII? The only thing we can do is hope that this
is only a timed exclusive. It just doesn't seem fair, PS2 gets Tekken
and Soul Calibur? Where's the justice in that?
I also have another issue, what is with Namco and its naming
conventions? Soulcalibur III? Hasn't it ever heard of separating words
and capitalizing? I refuse to acknowledge it as one word, I shall always
refer it to Soul Calibur. Back to SCIII, I think its a stupid decision
and one decision that I bet (and hope) will come back and bite Namco in
its collective rear end.
Anticipated Releases for the Month
of March
March was a month full of a wide variety of releases. We got
to duke it out with the best professional boxers on the planet with a
bit of Little Mac thrown in. We got to beat it to the thugs of the
jungle with our favorite Kong, baby-sit an infant with a big hat, race
colorful looking rodents and defeat pirates as someone with no limbs. We
also got to enjoy some handheld mini-games and travel through time
shooting bad guys and engage in a little black ops.
EA SPORTS Fight Night Round 2 (GCN)
Packing in stunning graphics and exciting new gameplay features,
players now have the ability to control the power and speed of their
punch via the new EA SPORTS(TM) Haymaker punch mechanic. Utilizing the
innovative analog Total Punch Control feature introduced in last year's
hit game, players can now add extra power to each punch for that
satisfying one-punch knockout or increase damage on their opponents with
each devastating hit. Taking the excitement and intensity of the game to
the next round, fighting and boxing fans will truly feel the impact of
their punches as they unleash fearsome blows to their opponents.
Also new to the series is a unique create-a-champ option, an extensive
career mode and the EA SPORTS(TM) Cutman. Instead of the typical
non-interactive cut-scene between rounds, players can take control of
the corner cutman and use his tools to reduce swelling and damage on
their boxer's face. Gamers can also take the match online(a) and duke it
out with friends across the country with Xbox Live(TM) and
PlayStation(R)2 online. For Nintendo GameCube(TM) fans, EA SPORTS Fight
Night Round 2 will include the classic boxing title, Super Punch-Out!!(TM).
Donkey Kong Jungle Beat (GCN)
That tap-tap-tapping you hear is the sound of the most innovative
video game control system to come along in years. Get physical with
Donkey Kong Jungle Beat, made exclusively for Nintendo GameCube, by
using a pair of bongos to control the game action. Mastering the game
requires good timing, bongo abilities and a love of bananas.
Donkey Kong seeks to gather as many bananas as possible while exploring
vast jungle kingdoms and battling a variety of enemies like warthogs and
giant birds. He'll visit volcanic peaks and snowy mountains while
hitching rides with a variety of swimming and flying friends. At the end
of each stage, players earn a bronze, silver, gold or platinum crest,
depending on how many bananas they have collected. The more crests they
collect, the more levels open up.
Yoshi Touch & Go (NDS)
Yoshi and Baby Mario are about to embark on another wild adventure,
this time on the Nintendo DS!
Using the Nintendo DS system's two screens and touch-screen capability,
you'll have to help Yoshi guard Baby Mario and guide him to safety. On
vertical-action levels, players must use the stylus to draw clouds on
the touch screen to protect Baby Mario from enemies and lead him to
Yoshi. On horizontal side-scrolling levels, players must use the stylus
to look out for Yoshi as he gallops across the countryside. On top of
all that, Yoshi Touch & Go (temporary title) also features
two-player wireless play.
Pokemon Dash (NDS)
Pokémon Dash is the first Pokémon title to appear on Nintendo DS,
and it races onto the new handheld with an innovative flair. Your goal
is to guide Pikachu from one Poké Ball checkpoint to the next by
sliding the stylus across the touch screen. Pikachu races across land,
sky and sea in a heated competition to beat other Pokémon to the finish
line.
Rayman DS (NDS)
Even with no arms and no legs, Rayman is one of the most
recognizable videogame characters around the world. The fearless and
friendly Rayman heroically arrives on the Nintendo DS to defeat the
pirate terror that has enslaved his world.
The Rayman series is well known for its diverse gameplay. In Rayman DS,
the limbless hero can run, jump, ski, swim and fly with his helicopter
hair. Rayman can also tame objects and devices in his world to surf on
lava, ride whirlwinds and fly on a rocket.
TimeSplitters
Future Perfect (GCN)
Produced by EA Partners and developed by Free Radical Design Ltd.,
TimeSplitters Future Perfect marks the return of the
critically-acclaimed console first-person shooter franchise.
Featuring innovative "meet and assist yourself" gameplay,
TimeSplitters Future Perfect challenges players to team up with past,
present and future versions of themselves as they battle their way
through an action-packed story spanning more than 500 years and loaded
with the series' trademark humor.
Mario
Party Advance (GBA)
Mario Party Advance takes all the fun of the home console game and
puts it in your hands. All-new mini-games and a host of Professor E.
Gadd's incredible Gaddgets -- unique trinkets, toys, detectors and
tricks like the Lip Disguise-o-matic that let you play tricks on your
friends, test your compatibility and much more.
Discover the 60 mini-games as you play through the single-player game
boards. Earn coins as you play the mini-games, use those coins to unlock
Gaddgets, and link up with your friends to duke it out in a two-player
battle game, or trade Gaddgets, mini-games and coins to share the party
fun.
Tom
Clancy's Splinter Cell Chaos Theory (GCN)
The year is 2008. Citywide blackouts ... stock exchange sabotage ...
electronic hijacking of national defense systems ... this is information
warfare, which has become the most dangerous threat to global stability.
To prevent these attacks, you must infiltrate deep into hostile
territory and aggressively collect critical intelligence, closer than
ever to enemy soldiers. You are Sam Fisher, the NSA's most elite
black-ops agent. To achieve your mission you will operate undetected,
kill at close range, attack with your combat knife, shoot with the
modular SC-20K rifle and use radical suppression techniques such as the
inverted neck snap. Work alone, or enjoy the thrill of cooperative
multiplayer infiltration missions, where teamwork is the ultimate
weapon..
So that's it for the month of March.
See you next month as we tackle the news of the month of the first full
month spring.